Showing posts with label 4 spillere. Show all posts
Showing posts with label 4 spillere. Show all posts

Friday, November 4, 2011

1870 på Hexcon: Billige private

1870 Hexcon 2011

(1) Are-Harald: Katy 165, Frisco 190
(2) Runar: Den til 20, cattle til 50.
(3) Håkon: Bro til 40
(4) Ståle: Shipping til 85

Runar var den med minst erfaring, og tenkte det var lurt å kjøpe den til 20 når alle sa han ikke burde gjøre det. Derfor gikk de private veldig billig.

A1: Håkon Mopac til 76, glad og fornøyd. Ståle tar over Frisco. Runar starter Katy til 90.

O1: 3x2-tog til Mopac, 2 til Katy, 1 til Frisco.

A2: Are-Harald dumper sine 3 Frisco, kjøper 4xFrisco står det her må ha vært 4xMopac. Frisco redeemer.

O2: Ståle kjøper den siste toeren, en treer og kæsjer ut for shipping. Håkon vurderte sabotasjebygging på mopac for så å dumpe på meg.

A3: 5x3-tog i bordet. Jeg dumper mine fire mopac, Ståle kjøper to av de.

A4: 1x3-tog i bordet. Håkon starter TP. Det han selger støttekjøpes av Ståle og Runar. Are-Harald starter Cotton til 68. Runar går til 80% kontroll i Katy. Ståle vurderer oppstart, lar være.

O4: Toere ryker tidlig, før mopac får kjøre sine. Alle selskap får et 3-tog og et 4-tog, utenom Frisco, som bare har en treer.

A5: 4x5-tog i bordet. Runar har pri og starter Burlington til 100, selger to Frisco som ikke støttekjøpes. Ståle selger 3x Santa Fe, starter GMO til 76. (Santa Fe var også starta av noen en gang før dette, tror det var jeg som gjorde det med penger fra Cotton for 160-privaten.) De andre horder.

Bilder tatt her.
Fra 1870 Hexcon 2011

Fra 1870 Hexcon 2011

Fra 1870 Hexcon 2011

A6: 1x5-tog i bordet. Ståle har to femmere. Are-Harald med pri starter Southern Pacific, Runar som nr 2 starter Illinois. Alt er nå starta. Are-Harald har 19 brev, og tre presidenter.

O6: Treere ryker. Åtter i slutten av andre runde. Veldig låst kart. 12-er kommer i siste selskap siste runde. Tomt for rette gule skinner!

A7: Ståle har gult GMO - et uvanlig tidspunkt, jeg er vant med guling tidligere i spillet. Ståle har flest gule brev, og mangler litt penger på å kunne kjøpe seg til limit, samt at han trenger en tolver til.

O7: Ståle trenger ikke selge for å kjøpe den siste tolveren han trenger.

Vi lar være å bygge og legge tokens de tre siste rundene for å bli ferdig fort. Dette er vanlig å gjøre i Oslo og Trondheim.

1. Are-Harald 11568
2. Runar 11040
3. Ståle 10909
4. Håkon 8210

Fra 1870 Hexcon 2011

Seier pga billig Katy-privat samtidig som Katy blei starta i 90 første aksjerunde, samt ingen vesentlige tabber.

Når jeg spiller med Ståle har jeg hele tiden følelsen av at han opererer på et annet høyere strategisk plan enn meg.

Tuesday, December 21, 2010

1850: Jeg går nesten hjem og vinner brutalt

21.12.2010 1850.

(1) Jan Vidar: Den til 20, broa 45, gruva 120.
(2) Jonar: Land grants 115.
(3) Tor: Grant Brothers 55
(4) Are-Harald: Den dyre til 181.

A1: Jonar Katy til 68, Jan Ivar Rock til 68, Tor Sooline til 76. Jeg kjøper meg opp i Katy, som blir utsolgt.

A2: 1 toer i bordet. Are-Harald dumper alt og starter UP. (Kan det ha vært andre aksjerunde? Må nesten ha vært seinere) Jonar truer med å ta inn.

Og det er alt jeg har notert denne gangen, av en eller annen grunn. Ja! Det var denne gangen Jonar braut en avtale, i min mening, og jeg blei dritsur og holdt på å gå hjem. Og så vant jeg, mer overlegent enn noen gang.

Aksjer+deponi+peng=total
1. Are-Harald 5310+2000+3975=11285
2. Tor 4944+2000+1654=8598
3. Jonar 5244+2000+615=7859
4. 4205+2000+1120=7325

Sunday, January 17, 2010

1832: Gult kaos.

1832 17.1.2010 på Café Chaos.

For mer om 1832, se rapporten fra spillet dagen før.

(1) Jannicke
(2) Are-Harald (meg)
(3) Tor
(4) Jonar

Private:
20 til Jannicke, tidlig
Cotton til meg for 40
Havna til Tor for 90
London til Jannicke for 75
Gruva til Jonar for 85
200 (den med 20% i CoG) til Jonar for 200.

Privatene gikk billig fordi Jannicke kjøpte ut den til 20 i sin andre tur. Ho gjorde dette for å få London-privaten billig. Dette var planen hennes, å få den for å kunne starte til høy kurs. Jeg og Tor bydde opp havna.

A1: Tor starter GMO i 72. CoG settes til 100. GMO selges ut(jeg kjøper 40%), 1x CoG igjen.

O1: 2x2-tog til begge. GMO går mot Atlanta.

Fra 1832 17.1.2010

A2: Jeg dumper 4xGMO, starter Atlantic til 68. Kunne hatt råd til høyere kurs, men ville ha høyest mulig P/E tidlig i spillet.

O2:
Fra 1832 17.1.2010

A3: Jannicke selger og starter FEC til 90. Tor redeemer med GMO.

Fra 1832 17.1.2010

O3: FEC sørger for å kjøpe treere. Forøvrig veldig bra skinnelegging av Tor her, han får GMO til Atlanta, gode tokens og sikrer bra rutenett gjennom hele spillet.

A4: 2x3-tog i bordet. Nå skjer det noe interessant: Jeg dumper 40% av Atlantic til bank pool, og starter West Point til 68. Igjen, lav kurs for å få god P/E. Planen er å gule Atlantic. Men Tor kjøper seg opp til 50-60% og tar over. Altså ga jeg Tor et gult selskap i fanget, et med ferdig rutenett og med billige aksjer. En ting er jo at han skulle nøyd seg med å kjøpe 30%. Jeg tror denne type dump er neppe lurt i de fleste tilfeller, men denne gangen fungerte det - for meg. På dette tidspunktet kontrollerte Tor 90% av GMO, 60% på hånd og 30% i selskapet.

O4: Folk (dvs Jannicke og Jonar) er gnitne og vil ikke kjøpe treere. Jeg gir gass med West Point og kjøper to treere og en firer. De får kjapt ruter, men dessverre mangla det 20 penger på å legge en viktig token. Hadde jeg starta i litt høyere kurs ville de tjent mye mer første gang de kjørte.
Jonar sitter med kun tre toere i CoG og mister kurs og innkjøring på at jeg blåste toerne. Jeg mener det er selvsagt at han skulle kjøpt en treer mens han hadde sjansen.

Fra 1832 17.1.2010

A4: Siden toerne blei blåst tidlig har ingen penger til å starte. Tor får kontroll over 100% av sitt selskap, 60% på hånd og 40% i selskapet. Han redeema altså en aksje hver eneste aksjerunde.
Tor og Jannicke sitter med rundt 300 penger hver det ikke finnes aksjer å kjøpe med. Tor foreslår at Jannicke skal hjelpe han i gang. Dette dusteforslaget er Jannicke rutinert nok til å blåse vekk :-P Tor sier seinere at han hadde nok penger til å starte til lavere kurs enn 100, men valgte å la være for å preservere togene til GMO, som tjente bra med penger i denne fasen.
Her var det Tor egentlig hadde tenkt å kjøpe de 30%, tror jeg det var, av West Point-aksjer som låg i initial offering. Men så blei han avleda av forhandlingene med Jannicke, og passa. Når han oppdaga tabben ville ikke bordet la han gjøre det om igjen.

O5: Femmer ligger i bordet når vi starter, og blir liggende. Dette er gullrunden min. West Point sine tog trykker penger. CoG sitter med kun en firer disse to rundene. Jonar får kæsja ut gruva.

A6: Alle vasser i penger. Jonar har pri, jeg er sist. De andre starter etter tur. Jeg passer til alle har starta det de vil. Så kjøper jeg meg opp til 40% i selskap etter selskap og gruser aksjekursene. De andre hjalp villig til, ved å foreslå at vi bare kunne ta å flytte aksjene rett til bank pool og droppe kursen uten at jeg skulle betale og slikt, for å spare tid. Så starter jeg LN. Etter at aksjerunden er ferdig skjønner de at dette skulle de aldri ha tillatt. De skulle solgt seg ned til 50% for å tvinge meg til å ta tap på dumpinga. Mens jeg er veldig fornøyd med dette trekket. Her ga jeg alle andre vesentlig lavere sluttaksjeverdi. Delvis oppveid av at aksjene blei billigere å kjøpe i påfølgende aksjerunde, men likevel, viktig.



O6: Litt mangelfulle notater her. Tor får seg to seksere. Alle merger, utenom meg. Tor lar bestå og merger Atlantic, det gule, med sitt nystarta selskap. Gult system!
Dumpinga mi gjør også at West Point får kjørt en runde til mens treerne ennå er i spill.
Jeg skulle la LN kjøpe opp West Point, men gjorde det meste galt på forhånd. Ikke var pengene på rett sted, og ikke hadde selskapene kontakt. Toghandlinga gjorde jeg også feil. Jeg mister totalt motet av at jeg ikke klarte å tenke klart nok til å få gjordt det jeg ville. Jeg får lyst til å gå hjem, men spiller pliktmessig videre uten å engasjere meg særlig hardt.
Tror jeg valgte å gule West Point her. De hadde lav kurs, hadde tatt inn for å få kursen ned slik at de skulle bli billige å kjøpe opp. Og jeg måtte uansett kjøpe et tog til når femmeren min rauk.

A7: Jeg kjøper presidenten til Georgia til 68, for å gjøre det litt vanskeligere å pushe mot 12-er. Tor legger ut tre GMO-aksjer til emisjon, jeg og Jannicke kjøper hver sin. Tor angrer voldsomt på dette nå spillet er ferdig.

O8: Ingen notater.



A8: Alle aksjer selges ut. Jannicke lar være å kjøpe seg til limit, fordi ho sparer penger til 12-er. Det ho burde gjordt er å uansett kjøpe seg opp, og så dumpa i aksjerunden. Da kunne ha hindra oss fra å få sitte på så mange aksjer og fått kursene litt ned. Eller bare latt være å kjøpe tolver, eventuelt.
Tor starter Georgia. Et selskap som kommer inn med 680 i kapital og som trenger et tog som koster 1100. Jeg mener han ikke skulle gjordt dette. Jannicke og Jonar var begge bestemte på at tolver skal det bli. I denne aksjerunden får jeg kjøpt meg opp til langt over limit, siden jeg har mange gule aksjer - mitt eget West Point, og litt i Tors gule system.

O8: Jannicke kjøper 12-er. Tor å selge en aksje for å få råd til 12-er til Georgia. Jonar legger ut nesten alt en tolver koster fra hånd. Han får 6-8-12-tog i systemet sitt, historiens sykeste togpark. Tor kjøper litt seinere en tolver til til det gule systemet sitt, som har mye penger.



Og det er alt jeg har notert! Fra jeg (trodde jeg) dreit meg ut i O6 var jeg delvis ute av spillet, mentalt.

Inntjening og aksjekurs siste runde:
GMO kurs 400, 500 inn.
Jonarsystem kurs 275, 840 inn.
Jannickesystem kurs 250, 630 inn.
LN kurs 180, 330 inn.
Georgia kurs 110, 380 inn.
Tors gule system kurs 72, 630 inn.

Plassering - aksjer - kæsj - sum
1. Are-Harald: 4243 + 4520 = 8763
2. Jonar: 4996 + 3736 = 8732
3. Tor: 4375 + 4014 = 8389
4. Jannicke: 3855 + 2321 = 6176

Jeg vant med 31 penger framfor Jonar!!



Etterord:
1832 er vesentlig mer komplisert enn de fleste andre variantene, både på grunn av merginga men også på grunn av kartet. Rutene og skinnelegginga mot slutten er helt vill. Jeg har store problemer med å se muligheter og planlegge mot gode ruter. De andre ser ut til å fikse dette bra.

Skikkelig teit at jeg fikk en total moralkollaps på midten, og spilte halvvengasjert resten av spillet - for så å vinne. Aldri gi opp! Dette tyder på at jeg/vi ikke alltid er istand til å forutsi særlig bra hvem som leder og kommer til å vinne. Altså er det man må gjøre å hele tida spille for seier, selv om man synes det ser mørkt ut.

Jeg skjønner ikke hvorfor jeg vant, og jeg skjønner ikke hvorfor Jonar nesten vant. Jeg syntes hele tida Tor låg suverent best an. Jeg vant selv om jeg hadde få aksjer med toppverdi, og selv om jeg gjorde mange vesentlige tabber underveis. Det er interessant at det å ha mange gule aksjer kan gi seier. Forholdene må da ligge til rette slik at man får kjøpt seg opp. Her gjorde de det, men jeg tror omstendighetene var særdeles heldige akkurat denne gangen. Tor hadde også flere gule aksjer enn meg.

Tor gjorde tabber i dette spillet, vesentlige tabber, det pleier han ikke gjøre.

Tuesday, July 14, 2009

1856: Sammenpakking på Chaos

1856 14. juli 2009

(1) Jonar: Den til 50 for 65, bro for 130.
(2) Tor Ivar: Shipping for 105, tunnel for 125.
(3) Are-Harald: De to billigste fo.r 20+45.
(4) Tor

A1: Tor LPS. Jonar GW. Tor Ivar CA. Are-Harald GT.

O1: Første treer selges på siste selskap, GT får 1x2-tog og 1x3-tog.

A2: Lite skjer.

O2: CA tar inn.

A3: Tor har pri, starter CV. Jonar og Tor Ivar starter ikke - bare horder. AH starter THB. LPS selges ut. GT og CP dumpes langt ned. Tor-boost, har jeg skrevet.

O3: LPS full av penger, og tunnel, og havn. Tjener 180 på 2x2-tog. Tor vurderer tømming av CA og dumping på meg. Vi oppdager at brunt kommer med femmertog, ikke med firertog. Jeg presser fram firer i siste runde.
Tor tok ikke lån i GW første runde. Andre runde er han tom for tog og må selge aksjer. Tor guler CV.

A4: Ingen starter. Tor Ivar har 50% i LPS. Jeg selger THB og kjøper GT.

A5: Tor dumper LPS togløst på Tor Ivar. Jonar støtter Tors BBG-starting.



A6: 6-er i bordet, vil Jonar starte?

Fra 1856 juli 2009

Om fete togparker og mødre, rett før avrunding:



Bilder av hendene til de fire spillerne:

Tor:
Fra 1856 juli 2009

Jonar:
Fra 1856 juli 2009

Tor Ivar:
Fra 1856 juli 2009

Are-Harald:
Fra 1856 juli 2009

Og det var alt vi rakk. Dette var den runden vi måtte pakke ned på Chaos.

Sunday, July 12, 2009

1856: Tor tjener penger

1856 12.-14. juli 2009

(1) Tor Ivar: Den til 40 til 45, tunnel 115.
(2) Are-Harald: Den til 20.
(3) Jonar: Bro til 105.
(4) Tor: Den til 50 til 55, shipping 100.

Jonar starter først WR. Tor starter GW. Tor Ivar starter LPS. AH starter GT.

O1:
Fra 1856 juli 2009

Toerne selges ut, jeg får treer. Skrevet kommentar: Er det bra? Toerne varer lenge, privates tjener mye penger, lånte penger brukes til å kæsje ut privates.

3. aksjerunde: Tor starter CA. Jonar starter THB.



Toerne forsvinner, de fikk kjøre 3-4 ganger.

Fra 1856 juli 2009

4. aksjerunde: AH starter CV, Tor Ivar starter CPR.



Ved start A5:
Fra 1856 juli 2009

Are-Harald starter BBG, når det er to femmere i bordet.



Ved slutten av en seinere aksjerunde, trolig A6:



Helt mot slutten kjøper jeg en haug med dieseltog for å få ting til å vare litt lenger:


Latterlig CGR-inntjening på slutten:


Tor vant suverent med avsindig inntjening på slutten, og det blei lite tid til å kjøpe diesel.

Monday, February 23, 2009

1870 at Café Chaos, Bergen, 21.02.2009

It's been a long time now since we got together for some traingaming, but this saturday we got four people together at our regular gaming spot, Café Chaos. The planned fifth member could not make it due to an emergency in his apartment involving water and roofing. I told Tor, the organiser, to get 6 people the next time in order to have headroom for contingencies. Well, not that it is too important, 1870 makes a mighty fine four-player game, as we experienced this day.

The players, in priority order:
(1) Tor. Owns all the games and organise. Has a tendency of pulling the 1-chit.
(2) Are-Harald. Yours Truly.
(3) Tor Ivar The Faceless as can (not) be seen on the pictures that will eventually come online.
(4) Jonar. Rookie with only 4 18xx-games on his track prior to this one.

Pictures: Slideshow gallery or just start here and then browse forward.

Privates:
All bids +5/minimum.
Tor(1) Frisco
Me(2) bridge
Tor-Ivar(3) Frisco
Jonar(4) gulf
Tor(1) cattle
Me(2) - My evil plan from the start was to get the bridge and sit on it, wreaking the mississippi-dependant companies. I could now get the bridge for 45 if I bought the 20 private. Staring myself blind and being low on rutine I do just that.
bridge sells to ME!!
cattle sells to Tor(1)
gulf sells to Jonar(4
Frisco bidding war - Tor-Ivar(3) gets it for 200, then proceeds to buy the Katy private for 160. Oh noes! My fault, I didn't take responsibility, I should have foreseen this and bid on the Katy private. Katy private for 160 should not be allowed to happen in a 4-player game, and definetly not to a player in control of Frisco.

Stock Round 1:
Jonar(4) has PD and starts GMO @ 72.
Tor(1) starts Katy @ 90. Starting Katy gives Tor-Ivar(3) with the Frisco and Katy private even more value. Wise, Tor?
Me(2) - I realise I can outbuy Frisco from Tor-Ivar(3), correcting some of my bad play in the private company round, and start doing so.
Tor-Ivar(3) - goes to 30% in Frisco

Operating Round 1
With control of Frisco, and sitting on Tor-Ivar's(3) right hand, I decide to sabotage the company and dump it back on him. I build crappy tiles and buy 4x2-trains.
Katy gets 1x2-train.
GMO gets 2x2-trains, 1x3-train and cash out the gulf private.

Stock Round 2:
I dump the messed-up Frisco on Tor-Ivar(3)! More than mildly annoyed, he sell himself down to 20%. Jonar(4), full with cash from selling the gulf private to GMO, then buys himself up to get control of Frisco! Everyone is baffled, this was a lot of action within a short time frame. Should I have managed Frisco properly instead of sabotaging it and dumping it? Should Tor-Ivar(3) have given up control? Should Jonar(4) have bought it up? Frisco is abit messed up but he got a company with >$500 for less than $200.
Tor-Ivar(3) gets 4xKaty stocks.
I start Santa Fe @ 72.

Operating Round 2:
Standard early-game builds and purchases. Santa Fe gets 2x3-trains. Katy runs with 1x2 and 1x3-trains. Frisco remains messed up, I guess for myself that Jonar(4) does not have the outine to get synergies from two companies but do not give advice since he seems to be incredibly well-off :-P Jonar(4) controls 7 trains - 4x2 in messed-up Frisco and 2x2 and 1x3 in GMO.

In a four-player game, the gulf private is very strong, since you can get it and still start GMO alone. With the port GMO can make a strong cash machine early in the game - as we saw here.

Stock Round 3:
Tor-Ivar(3) dumps 4xKaty @ 110 and gets Illinois Central @ 82. Illinois starts close to the GMO hub. An unusual early startup in our games.
Tor(1) lets Katy redeem one stock and goes to 60% for himself. I have one Katy stock and the last one is in the open market.

Operating Round 3:
Illinois cash out the Katy private, gets 1x3-train which leaves 1x3-train on the table. No more train purchases. Mississippi is blocked and I do the evil chuckle hugging the bridge private, while my Santa Fe and Tor's(1) Katy rush for our deep south destination.

Stock Round 4:
Jonar(4) starts Burlington @ 72 for the money he got from the GMO cash machine.
Tor(1) redeems the Katy stock in the open market, and now controls 90% of Katy.
All stocks except three Frisco and two Burlington stocks in the initial offering are soaked up.

Operating Round 4:
1x4-train on the table at the end of the first operating round. Mississippi stays closed, GMO and Illinois heads north along its east bank. Katy and Santa Fe get connection runs. Katy earns more with its 1x3 and 1x4-trains than Santa Fe with its 2x3-trains. And cattle, Katy has cattle.

Stock Round 5:
Tor(1) starts Mopac @ 82.
Next is me. I can choose between Cotton, Texas and Southern. Cotton can be blocked with destructive play from Tor-Ivar(3) and Jonar(4), and fearing their vengeance I pick Southern and start it @ 82, planning to yellow it.
Tor-Ivar(3) starts Cotton @ 100.

Operating Round 5
Santa Fe, moving second to only Katy, buys the bridge private, cross mississippi and tokenise the Illinois starting city, blocking GMO up to its corner. I feel evil and am happy with myself. Tor-Ivar(3) could have avoided this with more routine - but thinking he is ahead of me, I take advantage.

I feel like Tor's(1) evil henchman, and I see I lag behind him. Our companies are colocated and cooperate, but he earns more, has more stocks, and better trains. I do all the mischief like sabotaging Frisco, blocking the mississippi and placing a destructive (for the two other players) token.

4-trains are sold out, Santa Fe and Illinois (IIRC) get 5-trains.

Stock Round 6:
Tor-Ivar(3) has PD and does not start!
Jonar(4) starts! Jonar(4) now has 4 companies - GMO, Burlington, a yellow Frisco and now also Texas. Jonar(4) have 2x3-trains and 2x4-trains between his three old companies.
All companies are now started, and the other players have two each:
Tor(1) with Katy and Mopac
Me with Santa Fe and Southern
Tor-Ivar(3) with Illinois and Cotton
Burlington is dumped down to 64 and is headed for yellowness. Jonar(4) ends up only owning 20% of it but noone dares buy it up since it has crap trains.

If I had started Southern @ 76 instead of 82 it would have been yellow by now, and I could have bought more stocks, but I'm so low on cash in wouldn't have mattered much. Tor(1) let Mopac, started at the same time as Southern, pay dividends. I feel very certain I will lose to him, and probably to the others too.

Operating Round 6:
2x5 on the table.
Jonar(4) let Texas buy 2x5-trains! This was probably not a good idea - 5-trains doesn't last forever ...
Mopac half-dividends and gets the first 6-train.
Southern lost its single 3-train and buys the second 6-train.
I am just a little short on cash and sit.
Illinois gets connection run.
At the start of the second round, Katy 0-dividends and gets the last 6-train. Tor(1) thus gets 2x6-trains. A dream come through?
Tor-Ivar(3) empties Cotton for trains and let it buy the first 8-train.
Jonar(4) is starting to feel the pressure of advancement in train technology. (I *think* he got one 8-train.)
Round 3 sees Tor(1) get a 10-train. 2x6(in Katy) and 1x10(in Mopac in such short time? Well done, Tor!
Tor-Ivar(3) gets the last 10-train.
I stay put with my 6 and 5 trains and realise I probably have waited too long.

Stock Round 7:
12-trains on the table. Train park is now:
Tor(1) has 2x6 and 1x10 for Katy and Mopac.
I have 1x5 and 1x6 for Santa Fe and Southern. I waited too long slash didn't make enough money at a crucial game stage.
Tor-Ivar(3) have 1x5, 1x8 and 1x10-train according to my notes.
Jonar(4) with his four companies have two permanent trains (8-trains), and will need to buy 2x12-trains if someone bursts the 5-train bubble.

I feel I am lagging behind and decide to play high-risk. I increase my ownership in GMO from 20 to 30 percent. GMO only holds 1x5-train, and a pile of cash which amount is unknown to me. GMO has a pretty high stock value, and my gamble is that Jonar(4) either will not dump it on me, or that he will not push for diesel if he does. Both conditions fail :-P

Jonar(4) dumps GMO on me, I buy all the GMO stock I can afford and feel convinced I will lose.

Operating Round 8:
With Southern having piled up some cash becoming yellow, I end up having to sell only 1 stock in GMO to finance both 12-trains.
Jonar(4) buys his 12 train with company money only.

Stock Round 8:
With three yellow companies, all remaining stocks (4xgmo and one Southern) are sold.

Operating Round 8:
The tile network being very mature and we being short of time, we stop laying tracks and count earnings one time and multiply them by 3.

End game count:
WINNER: Tor: Cash: 5671 Stock: 5896 Total: 11567
Tor-Ivar: Cash: 4668 Stock: 5588 Total: 10256
Me: Cash: 3998 Stock: 5675 Total: 9673
Jonar: Cash: 5130 Stock: 2896 Total: 8026

In retrospect:
Jonar seemed to be doing very well for a long time. He had the GMO money machine, and controlled four companies. I believe his major mistake was buying two 5-trains. If he had waited and got a 6 instead, he could most likely have gotten the last permanent train without having to sell or dump stock. By dumping GMO, a high-value company on me, he lost vital stock value which sent him to the bottom of the end result rank.
Tor played very standard and conservatively. He did no mistakes and the margins went his way. He had common interests with me, and I played destructively messing up the others.
I would probably have done better if I had stuck to Frisco and run it properly. I had my eye on a different plan. Being non-adaptive doesn't work that well in 1870. BUT - sabotaging Frisco and dumping it, as well as hugging the bridge, and the destructive token lay - it was so much fun! Definetly worth trying, even if it didn't win the game - this time.

At the pub over the beer and whiskey much later in the evening I was the big hero having brought almost unprecedentet action into the game by doing my wild moves :-D Tor talked compassionately about his beautiful Katy company - he said it was so good it was worth jerking off to - controlling 90%, 2x6-trains, top earner, $400 value at endgame.

It was a very enjoyable and exciting game for everyone and we all agreed we need to play again pretty soon!

Saturday, February 21, 2009

1870: Tors onde partner

1870 21. februar 2009

(1) Tor: Cattle 55.
(2) Are-Harald: Bro 45, den til 20.
(3) Tor Ivar: Frisco 200, Katy 160.
(4) Jonar: Shipping 85.

Are-Harald kjøpte den billigste andre runde og gav lavt prisnivå, for å sikre brua.

A1: Jonar GMO. AH kjøper mye frisco, tar over som president. Tor Katy.

O1: Frisco 4x2-tog. Katy: 1x2-tog. GMO: 2x2+3-tog, gulf ut for 160.

A2: Are-Harald, som sitter rett foran Tor Ivar, dumper Frisco på Tor Ivar, starter Santa Fe. Tor Ivar selger seg også ned i Frisco. Jonar kjøper opp og overtar Frisco.

A3: Tor Ivar selger 3xKaty, starter Illinois. AH kjøper 2xGMO. Tor kjøper Katy til seg selv og selskapet, en Santa Fe og en Frisco.

O3: Illinois kjøper katy-privaten, kjøper kun 1 tog. 1x3-tog i bordet. Jonar har 7 tog tilsammen. Ingen flere tog kjøpes første runde. Mississippi er sperra da broprivaten ikke er solgt. Katy kjøper firer i andre runde etter at GMO kjøpte den siste treeren.

A4: Jonar har pri og masse penger. Selger 2xIllinois, kjøper Burlington. Tors Katy redeemer, kontrollerer 90%. Alt utenom 2xBurre og 3xFrisco suges opp.

O4: Brua blokker. 2x4-tog i bordet, 1 når runde 1 er slutt. Katy og Santa Fe får connection run.

A5: Jonar har pri. Tor starter Mopac. AH starter Southern. Tor Ivar starter Cotton. Jeg dumper Mopac og Cotton 2 hakk.

O5: Før the big bang: GMO 250. Santa Fe legger ond token. Mopac får siste firer. Cotton en femmer. Southern kjøper treer fra Santa Fe. Runde 2, Santa Fe kjøper femmer.
Jeg vil ha Southern gule og innser at de skulle vært starta i 76, ikke 82.

A6: Tor Ivar har pri, men starter ikke. Jonar starter (må ha vært Texas), og har gul Frisco. Aksjer igjen: 2x Southern, 5 burre, 2 Frisco, 2 Texas. Jonar dumper Burlington til 64, og eier 20% - gult selskap nr 2.

Her skriver jeg at det er lite å kjøpe uten å risikere dumping, at det å ha gult derfor har liten verdi, og at Tor ligger bedre an enn meg på alle punkt.

Jonar har fire selskap. 2x3-tog, 2x4-tog. 2x5-tog i bordet.

O6: Texas kjøper 2x5-tog. Mocap splitter og kjøper sekser. Southern tom for tog og kjøper sekser. Illinois får connection. Runde 2: Katy nuller og kjøper siste sekser. Åtter i bordet, jeg har ingen firere, men for lite penger. Jonar tømmer Cotton fra Illinois og kjøper åtter.

Jonar sliter, står det i notatene. AH kan tømme for tvangskjøp og selge aksjer, men lar være. Jonar har 70% GMO, vanskelig å dumpe.

Runde 3: Tor kjøper 10-tog, har nå 2x6+10. Tor Ivar kjøper 10-tog.

Har notert at jeg venta for lenge med å kjøpe tog, og at Frisco er nær ved å stenges.

A7: AH får gmo i fanget, og tror jeg er er føkkd. Tror ikke Jonar tjener på dette, sier notatene.

Resultat:
1. Tor 11576
2. Tor Ivar 10256
3. Are-Harald 9673
4. Jonar 8026.

Dette var den runden jeg følte meg som Tors onde livvakt. Vi kjørte Katy og Santa Fe ilag, jeg brukte endel ressurser på destruktivt spill, det gjorde ikke han, men han fikk like stor gevinst som meg.

En av de få gangene vi har spilt med fire spillere.

Sunday, August 12, 2007

1832 - first try

Players in priority order:

(1) Tor. He owns the games and do the organization. He tend to be at the spearhead of the train development, owning several companies.

(2) Jannicke. She usually plays conservatively, starting one company early, sticking to it and otherwise hoard stocks.

(3) Tor Ivar. In my eyes he is very strong strategically, and weaker tactically cost-benefit-wise. He is the player in the group that most easily plays destructively.

(4) Are-Harald (me). Very strong on making plans ex ante (that usually don't work :-P), and analyzing what went wrong ex post. Very weak, have I recently realized, on making wise strategic assessments and being adaptive at the table.


1832 takes place in the south eastern corner of USA. Rules are similar to 1870 except: There are no destinations.

New for us with 1832: Companies may merge, from after the first four train is sold to just after the first six train is sold.

There are two types of mergers: Creating system companies and takeovers. Presidents need to agree to merge. All assets of the merging companies are kept, and the merged company can access both merging companies' tokens and tracks. The standard certificates in system companies give 5% ownership. System companies have 2x the normal train limit. The stock vaue of a system company is the average of the stock value of the merging companies.

A takeover works different: The overtaking company (with contribution from its president if necessary) buys all stocks of the company being overtaken, which is effectively closed down (its certificates are removed from the game), but its on-map tokens remain and are usable by the merged company. Minority shareholders cannot block a takeover, if the president agrees, the takeover is carried through.


The privates in 1832 are: (Value - benefit):
20 - nothing particular.
40 - cottonfield marker with +10 revenue.
50 - port marker with +20/+10 revenue.
70 - can be traded for 10% in any company.
80 - West Virginia Coalfield. As in 1850/1856.
200 - You get the president in CG. (Similar to B&O in 1830).


Privates were auctioned and bought as follows:
(1) bids 75 for London private.
(2) bids 45 for the cotton private.
(3) bids 205 for the CG private.
(4) bids 85 for the coalfield private.
(1) bids 55 for the port private.
(2) bids 60 for the port private
(3) buys the $20 private.

(1) gets the port private for 65.


Which gives (4), me, the first opportunity to buy company shares. I was under the illusion that the coalfield station was worth $80 (its $40, iirc), and start SR@68. I was planning to earn 200 on two 2-trains. Instead I ended up with the lowest earning company in the first few ORs. Bleh!

(3), Tor Ivar, misunderstood how the $200 private work. He didn't realise it closed down early. Thus he regretted bidding for it.


SR 1: (4) starts SR@68. (3) starts CG@72. (1) starts Atlantic@76. (2) starts Seaboard@76. (3) ends up with PD.

The startups are clustered on the mid-eastern coast. If I hadn't misundestood the value of the coalfield, Florida would probably have been started instead of SR.


OR 1: Atlantic, Seaboard and CG buys 2 two-trains each. My company is last @68. I buy 1 two-train, 1 three-train and cash out the coal private for $160.


SR 2: No startups. I get to buy stocks for the money I got from selling the coal private, and feel good :-)

OR 2.1: Atlantic, Seaboard and CG buys 1 three-train each. They all have 2xtwo-train, and 1xthree-train now.

OR 2.2: SR buys a 2nd three-train.


SR 3: No startups. All stocks are sold out, except SR. which is the low-earner. People have excess cash. At this time I could have started a new company @90, and blown away the two-trains before any of the others could have run. Major, major mistake. Now people et to run their two-trains for two more ORs - all the time, I'm the low-earner.

OR 3.1: Atlantic 27, Seaboard 22, CG 24. SR: Lowest.

OR 3.2: Atlantic 27, seaboard 22, CG 25. Two-trains ftw. I cry because I didn't do a startup and obsoleted them.


SR 4: People are made of cash. Startups: (4) starts LN@90 (me, holding PD). Tracks are ready for LN, but long-term strategically perhaps another company would have been better, for example GR or Westpoint. LN would have been a good startup last SR, it's routes are better suited for two low trains. (1) starts GR@100, (3) starts Westpoint@100.


OR 4.1: There's one three-train on the table. GR(1) buys it, and a four-train. Westpoint(3) buys 2 four-trains. SR(4) buys a five-train.

OR 4.2: Seaboard(2) buys a five-train, GR(1) buys the last five-train, and Westpoint(3) buys the first 6-train.

Woha, this was fast! Two ORs ago people had two-trains, and now asix-train has made three-trains obsolete. I'm guessing that two-trains being alive for 5 ORs explains this leap in the train development.

Anyway: We enter the merge phase. Two system companies are created: (1) merges the newly started GR with his old Atlantic company. (3) merges the newly started Westpoint with his old CG. (2) only has one company, Seaboard. I, (4), hold LN and SG, but keep them separate. Their routes overlap and I guess I can earn more money running the routes two times in two distinct companies, than I can with one company. If I had started a different company, the conclusion might have been different.

(1) and (3) have both good routes in their startup companies on the east coast. Through the merging and creation of the system companies, they get fresh capital and extend their network towards the midmap cities.


SR 5: I have a feeling I need to do something and start Florida@100.

About the stockprices: The two system companies are both at 120. Seaboard has been dumped to the floor and sit around 100. SR is heading for yellow. Being the only one with a yellow company keeps my spirit up :-)


OR 5.1: CG&Westpoint 55 on 2 four-trains and 1 six-train, Atlantic&GC 34 with 1 four-train and 1 five-train. Not exactly mind-boggingly high earning per train, which makes me think the main benefit of creating a system company is to get one more share under the certificate limit, and get one less company you need to supply with a train later on. I control SR, LN and Florida and buy the remaining 2 six-trains.

OR 5.2: CG&Westpoint 55, Atlantic&GC 34. Seaboard 22, LN 21, Florida 16, SR 42. SR has two trains, withholds to get to yellow and has enough cash to buy a 8-train.

At this stage I considered emptying SR to get an eight-train, in order to obsolete the four trains. (3) had two four trains in CG&Westpoint and earned alot of money. But I estimated I would have made me enter the stock round with so little cash it would not have been worthwile.


SR 6: (2) has PD, but doesn't start. (3) starts GMO@100. The only company left to start now is Nordfolk, whose routes are bound to be utterly crap since the cities in north east are heavily tokenized. (1) buys 40% in GMO, which makes (3) dump it on him and start Nordfolk.
Everyone had one five-train, except (3), which gave him incentive to hunt for 12-trains. Though I believe giving (1) GMO and getting Nordfolk instead was a mistake - the fresh money helped (1), and GMO could get decent routes whereas Nordfolk couldn't.

After the sixth stock round, the stock prices are now: Both system companies, CG&Westpoint and Atlantic&GC, are at 225. Seaboard, LN and Florida are at 110, Nordfolk at 100, GMO at 68 and SR at 64.

OR 6.1: Nordfolk, GMO and SR buys the eight-trains.

At this time, we realize that we have to finish the game after this set of operation rounds, in order to have time to wrap things up in time for when the cafè we play at closes.
The ten-trains are sold. If we had had time to finish, (3) would have pushed through for a 12-train.


When we had to stop, after OR 6.3:
(1): Stocks 5064, cash 1328, total 6392.
(3): Stocks 4320, cash 1814, total 6134.
(4): Stocks 3272, cash 1770, total 5042.
(2): Stocks 2520, cash 2239, total 4759.


(1) controlled Atlantic&GC and GMO. He owned 30% of (formerly yellow) SR, and quite abit of CG&Westpoint. He felt he would have been strengthened further if we had played the game to the end.

(3) controlled CG&Westpoint and Nordfolk, and didn't own much besides that. Nordfolk was teh sux. I believe he made a mistake (one of very few) when he dumped GMO on (1) in SR 6. In my opinion, this type of mistake is typical Tor-Ivar, he fails to assess the cost-benefit picture correctly.

(4) (this is me) controlled SR, LN and Florida. I was set trainwise with 2 six-trains and 1 eight-train, as well as 1 five-train which would have obsoleted if we had finished. I had 40% of Seaboard which only had 1 five-train - that could have been dangerous towards the end, but only if (2) had been an aggressive player, which she is not. My big mistakes: 1. The coalfield is *not* worth 80, that's the price you pay to access it :-P 2. When I had 1 two-train, all the others had two, and I was the only one with capital to do a startup and provoke 4-trains - obviously I should have done it!

(2) controlled Seaboard, and had stocks in the high-value system companies as well as some in LN. Seaboard didn't get a very high stock value, partly because it got dumped on several occations, and partly because she chose to withhold earnings several times through the game, to finance new trains. I strongly believe the increased stock value you get from paying dividends is so critical to endgame value, that withholding to finance trains is only rarely worth it.


On merging companies: As far as I see this have limited usefulness. Takeovers are only feasible to do with a low-value company, but I believe having a yellow company in many or most cases will be preferrable. With system companies you get one more share inside your certificate limit and one less company you need to buy a train to later on - but earningwise I believe having two separate companies often will be best. By merging, each share pays only 5% of the earnings compared to 10% normally, and the good routes can be run twice if you keep the companies separate. The two system companies in this game got around 350 with one four-train and one five-train, and around 570 with two four-trains and a six train. I believe the total earning would have been atleast that high with separate companies, probably higher.

A system company president certificate equals four shares. My guess is that usually only companies controlled by the same player will be merged.


Next time I'll bring my digital camera :-P